Beautiful Pixels the API was a concept for a game jam:
- Everyone decides to write either a game, or a visualizer.
- Games write out to a low resolution, palletized, frame buffer.
- Visualizers render the low-rez games in high-rez, in some novel way.
Well, the last Game Jam we had, we picked another theme, Game Mad Libs. The Beautiful Pixels API only had a few small games we made for it in pre-jam planning days.
Below are screen shots of games using the Beautiful Pixels API:
Game: Platformer, by Adrienne Walker
Visualizer: Mario World, by Mike Daly
Game: Connexus, by Mike Daly
Visualizer: Smiley, by Mike Daly
Game: Box Pusher, by Mike and Jody
Visualizer: Power Blur, by Mike Daly
But, one game did make it well beyond Beautiful Pixels! Connexus (by Mike Daly) just shipped to the Independent Game Festival. Check out the Connexus website for screen shots. To the right is a screen shot of Connexus as it shipped to IGF, re-implemented outside of Beautiful Pixels API.